![]() ![]() Corrected distances due to the same square root function Fixed a crash due to stack alignment (square root function) Nier automata 2b pod windows 7#Fixed a fatal crash that only occurred on windows 7 (properly this time) Unrestricted what save names can be (no banned words) ![]() Added Y Position Model Gravity Manipulation Fixed a fatal crash that only occurred on windows 7 Made the overlay renderer work and added new functionality Game will now ignore any keyboard and mouse input when menu is open NOTE: 27 WILL CRASH YOU FOR SOME REASON this is the one marked "" Added An Animation Implementation (First 58 animations, more will be added) Added Custom model part color manipulation (hair color has a odd artifact currently This will be fixed in later releases!) Fixed Entity handle enumeration (now more concise and and no null entites) Added Item Spawning (some items refuse to spawn, hopefully I can fix this later) Fixed a crash where if you opened the menu in a loading/any state where localplayer was invalidated Fixed weird artifacts pertaining to "Ghost Model" Fixed all crashes where the enity pointer would invalidate due to death/save reload etc. Added Duplicate buddy as NPC feature (Hotkey: F3) Added Make Buddy (EM, NPC, Yorha) (Experimental) Added Buddy spawning feature (2B, A2, 9S) ![]() Of unghosting the old camera-focused entity. Fixed the "Ghost Model" feature so that it can be applied to more than the localplayer. Fixed leaking handles on writing a dump file Added the ability to scale the main character model Added the ability to rotate the main character model Nier automata 2b pod mod#NOTE: It will also make a dump if my mod isn't at fault. Added crashdumps (to help with error reporting). Fixed the dependency to load a save file before injecting
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